Oct 25, 2007, 01:07 AM // 01:07
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#2
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Krytan Explorer
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how hard would it be? very hard!
there are tons of different shouts, you can use them on any gender and any character. thats a lot of sound files already.
now on top of that a lot of mobs also use these shouts. and there's custom ones that mobs use, like "kilroy stonekin!"
So really, i don't see the point of doing it. and i personally think it would become very annoying very quickly listening to "WATCH YOURSELF" every 10 seconds.
I'd much rather have it as it is at the moment
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Oct 25, 2007, 01:31 AM // 01:31
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#3
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Anet doesn't have time to waste on stuff like these, do you realise they have to get the voice actors = more expenses, more time = and thats even more expenses and also there are alot of shouts to work on too much time consuming IMO. What you suggested will never happen. Thread may aswell be closed already as I don't see any point for it to go any further.
- Ganni
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Oct 25, 2007, 01:55 AM // 01:55
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#4
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Nothing to stop you from using Team Speak to shout your shouts.
"OK team, WATCH YOURSELVES!"
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Oct 25, 2007, 03:50 AM // 03:50
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#5
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Krytan Explorer
Join Date: Oct 2007
Location: Tampere, Finland
Guild: Keep Dreaming [Yawn]
Profession: E/
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"FEAR MEEE"x1000, no thanks. We don't need more annoying sounds.
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Oct 25, 2007, 04:11 AM // 04:11
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#6
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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I actually think this would be pretty cool, if it was done right. The voice doesn't have to be that loud, perhaps about as audible as weapon sound effects. It also would be a little louder centered around the character using the shout, and less audible the further you get, to not audible at all outside of earshot.
Also, there would only need to be two different sets of shouts recorded - male and female. Cutscenes use only those two, so why would you need any more than that? It wouldn't take much to do it, either - just use the same voices that are used in cutscenes.
The only legitimate complaint I could see against this is possible lag with the addition of these new audio files. But I doubt it would be that severe. There isn't that many shouts (43 total, not including the Ranger pet shouts), and NPC's really wouldn't need this. Is it needed? Nah. Would it be cool? I think so.
Also, for those who find it annoying - add a slider in options to allow people to turn it up, down, or off completely. Everyone's happy.
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Oct 25, 2007, 04:13 AM // 04:13
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#7
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Wilds Pathfinder
Join Date: Jan 2007
Profession: N/
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i dont use sound thus i dont care if i did i would want to make sweet sweet suicide to my ears
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Oct 25, 2007, 04:18 AM // 04:18
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#8
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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/signed
I want that.
have been thinking about it actually, but not for shout skills, for players, where you can key in your own battle chants/shouts for fun purposes non-other.
so when you are pvp-ing, you can have your team's tag line or chants, i think that would be fun.
off course a lot of players would not like it, but i think it would be fun moderated tag line off course, like the naming system, no offensive wordings
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Oct 25, 2007, 08:47 AM // 08:47
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#9
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Krytan Explorer
Join Date: Dec 2006
Guild: Alliance of Anguish [aOa]
Profession: Mo/
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Good idea for GW 2, but I doubt they are going to spend money on studio time to record 94 new voice calls.
Spamming would definatly become an issue, but that could be fixed with a timer. 1 shout every 60 seconds or so.
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Oct 25, 2007, 04:30 PM // 16:30
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#10
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Clearly A-net would rather delete shouts from the game .
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Oct 25, 2007, 09:31 PM // 21:31
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#11
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Yeah. Each gender have a voice in cinematics.
There could be easily one shout for each gender.
No problem about recordings. They could use already recorded voices, just with some reverberation effects.
There proble is heroes... they could either have one voice for each gender, and maybe another for each race.
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Oct 25, 2007, 11:16 PM // 23:16
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#12
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Krytan Explorer
Join Date: Jun 2006
Location: Denmark
Guild: Venatus Una
Profession: N/Rt
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/signed
id like that, just like echo and chant has
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Oct 26, 2007, 12:53 AM // 00:53
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#13
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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Heh I was thinking that today.
Here's what I think: Customizable voices for each profession(like hairstyles) and campaign, you choose a voice and there's a voice actor that does each shout in the game for that voice. You can hire a good voice actor for a half hour of time for multiple similar voices and just run through them all...it shouldn't take THAT long.
The coding would take the longest time...and all they have to do is insert the voice track instead of the current sound effect that each shout makes.
Don't activate this for non-human monsters(graspings anyone?). This would add a little more roleplay to this game, IMO.
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Oct 26, 2007, 07:19 AM // 07:19
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#14
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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If I had to deal with 12 year olds spamming Fear me on me with the voice acting, I swear I'm going to go over to their house and punt their kitten across the backyard.
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Oct 26, 2007, 08:18 AM // 08:18
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#15
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Frost Gate Guardian
Join Date: Sep 2007
Location: Orlando, Florida
Guild: [LNS]
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/signed, but in a different way
i dont even think there neccesarily has to be audio. i think it would be alright if the characters mouth moved, cus it already says over their head what the shout is. and were used to those "word bubbles" becoming audio in our imaginations anyway.
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Oct 26, 2007, 08:20 AM // 08:20
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#16
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Frost Gate Guardian
Join Date: Apr 2007
Location: Does it matter?
Guild: Im to good for guilds
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Why don't we make threads saying how much we want them to fix the never ending rubber band bug...
/notsigned for unimportance
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Oct 26, 2007, 09:08 AM // 09:08
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#17
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Frost Gate Guardian
Join Date: Sep 2007
Location: Orlando, Florida
Guild: [LNS]
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/dontpost for unimportance.
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Oct 26, 2007, 09:16 AM // 09:16
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#18
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Guest
Join Date: Sep 2007
Location: Denmark
Guild: {MM}
Profession: Mo/
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I can quickly see this becoming a problem with the low adrenaline and energy spam shouts.. I don't really pve but I would certainly get a little irritated when i'm playing gvg/ha/ab and real shout after shout or multiply shouts at the same time..
-June
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Oct 26, 2007, 09:31 AM // 09:31
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#19
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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then limit the amount if times a certain shout is played in a certain time period.
But if a shout refreshes every 4 seconds, you should hear it every 4 seconds. If multiple people on a team are using the same team shout at the same time...that's a suck team.
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Oct 26, 2007, 03:05 PM // 15:05
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#20
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Academy Page
Join Date: Jul 2007
Location: Reston, VA
Guild: Citadel Of Faith [LaZy]
Profession: W/A
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90% of us dont even have the game audio on so we can listen to our music or tv or whatever anyway, so /notsigned
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